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		<title>Forester on besok</title>
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				<title>Robotic Simulation with Webots and Forester on Rust</title>
				<link>https://besok.github.io/posts/forester-robotic-simulation-with-webots/</link>
				<pubDate>Mon, 15 Apr 2024 00:00:00 +0200</pubDate>
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				<description>&lt;h1 id=&#34;robotic-simulation-with-webots-and-forester-on-rust&#34;&gt;Robotic Simulation with Webots and Forester on Rust&lt;/h1&gt;&#xA;&lt;p&gt;&lt;img src=&#34;forester.webp&#34; alt=&#34;Forester&#34;&gt;&lt;/p&gt;&#xA;&lt;h2 id=&#34;intro-what-is-what&#34;&gt;Intro: What is what&lt;/h2&gt;&#xA;&lt;p&gt;&lt;a href=&#34;https://github.com/forester-bt/forester&#34;&gt;&lt;strong&gt;Forester&lt;/strong&gt;&lt;/a&gt; is a powerful framework built for &lt;a href=&#34;https://en.wikipedia.org/wiki/Behavior_tree_(artificial_intelligence,_robotics_and_control)&#34;&gt;behavior trees&lt;/a&gt;. It simplifies complex BT workflows by combining tasks and offers flexibility in the execution of complex flows (timing, location). Great for AI in games, robotics, and workflow engines — and written in &lt;a href=&#34;https://www.rust-lang.org/&#34;&gt;Rust&lt;/a&gt;.&lt;/p&gt;&#xA;&lt;p&gt;&lt;a href=&#34;https://cyberbotics.com/#cyberbotics&#34;&gt;Webots&lt;/a&gt; is a robot simulation platform whose core functionality revolves around creating virtual robots and simulating their behavior in realistic environments.&lt;/p&gt;</description>
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